Sunday 12 October 2014

Flash based Game design

The game i have planned is based on the life of a boy who is brought up to be a professional thief. The main ideation of the game is based on his dream to become the worlds greatest thief and to achieve this, he has to accomplish specific tasks such as breaking in and robbing houses

The first level will start of with the thief , Rob, 
There are 5 elements of  gameplay that should be included in the process of the game design, these include;

Challenge

Strategy

Chance

Choice

Luck








Storyline

The game circles around a young boy who grows up on the wrong side of town, figuratively speaking. The boy, now grown, known as 'the thief'' has big dreams of becoming one of the greatest thieves in the world.























The first

Puzzle - Drag and drop

The first step into making it big in the crime world requires the thief to break into houses. The game starts off with the thief inside jail and to continue his journey he has to first escape. he has managed to retrieve a key but it breaks and has to put it together in order to make it work.

a basic puzzle game.








The above shows some of the character sketches including the thief, a cop and a cop car.