The first level will start of with the thief , Rob,
There are 5 elements of gameplay that should be included in the process of the game design, these include;
Challenge
Strategy
Chance
Choice
Luck
Storyline
The game circles around a young boy who grows up on the wrong side of town, figuratively speaking. The boy, now grown, known as 'the thief'' has big dreams of becoming one of the greatest thieves in the world.
The first
Puzzle - Drag and drop
The first step into making it big in the crime world requires the thief to break into houses. The game starts off with the thief inside jail and to continue his journey he has to first escape. he has managed to retrieve a key but it breaks and has to put it together in order to make it work.
a basic puzzle game.
Storyline
The game circles around a young boy who grows up on the wrong side of town, figuratively speaking. The boy, now grown, known as 'the thief'' has big dreams of becoming one of the greatest thieves in the world.
The first
Puzzle - Drag and drop
The first step into making it big in the crime world requires the thief to break into houses. The game starts off with the thief inside jail and to continue his journey he has to first escape. he has managed to retrieve a key but it breaks and has to put it together in order to make it work.
a basic puzzle game.
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